Passive (Aggressive) Perception
🎲System-agnostic tabletop roleplaying game discussions. Level up your TTRPG sessions with topic deep-dives, news, and tips for D&D and so much more. 🌲New EVERGREEN episodes every Wednesday. 🤹♂️Always as goofy as they are sincere, Ivan and Steve are two forever GMs obsessed with making your next TTRPG session the best one yet. 🗣Covering topics including •metagaming •interviews with industry leaders •bringing real life socio-political issues into your campaigns •TTRPG news, and beyond. 🧙♂️Passive (Aggressive) Perception investigates any and all games/systems including D&D, Pathfinder, Savage Worlds, Call of Cthulhu, Star Wars, Vampire the Masquerade, and anything else they can get their hands on. If it can be played it's fair game. 📚The conversation is never limited by any one game, but all of the topics, tips, and core principles easily apply to Dungeons & Dragons or whatever else you happen to be playing at the time. 💻icastspells.com & anywhere you get podcasts.
Passive (Aggressive) Perception
Ep 55 - Storybuilding Vs Storytelling
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Ivan Potocnik & Steve Jones
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Season 1
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Episode 55
This week we talk about the ancient and honored tradition of human storytelling, its base components, what defines a great storyteller, and how all of this applies to the TTRPG experience. We discuss how examining this discipline can improve our games, and how the idea of collaborative storytelling (i.e., story building) has evolved to accommodate the modern gaming paradigm. We try to cut through the haze of semantic arguments and getting stuck on specific language, and hope to unify some of our perspectives on this contentious topic.
Website: https://icastspells.com
Twitter: @passive_podcast
Email: passiveaggropod@protonmail.com
Show Breakdown:
- 0:00: Intro
- 3:57: TTRPG News
- 4:57: GMs ARE storytellers... but so are players.
- 15:25: Base definition of storytelling and how it applies to TTRPGs.
- 19:09: The 5 tenets a good storyteller, and how these apply to the GMs role at the table.
- 28:54: Who at the table shoulders the most story responsibility is a spectrum.
- 33:33: Thought experiment #1 (actors & playwrights).
- 39:17: Thought experiment #2 (AI copywriters).
- 42:22: Improve your game by re-framing the table experience as one of collaborative story building.
- 45:17: The foundation of gaming is mutual respect. Apply this to your table roles.
- 46:19: Outro.